The Palmetto Bowl brings out a different version of both teams, and Clemson knows better than to judge South Carolina solely by the numbers. The Gamecocks have been erratic all season—dangerous in spurts, frustrating in most others—but rivalry games reward volatility and punish mistakes. With Clemson patching together a makeshift offensive line and South Carolina leaning on their usual formula of explosives and takeaways, this matchup has all the ingredients for another tense chapter in the series. The Tigers have the advantage, but only if they take the emotion of the rivalry and turn it into discipline, not chaos. Let’s take a look at the Gamecocks and see what threats they provide:
OFFENSE
Team Production
303 total yards/game
21 points/game
14 turnovers (5 fumbles, 9 INT), 1.4 per game
Passing Game
201 yards/game, 60% completion
Team Pass Efficiency: 127
Sacks Allowed: 3.8/game (bottom of SEC)
QB LaNorris Sellers: 206 yds/game, 62%, 8.2 YPA, 140 rating
Note: Team efficiency drops sharply when he’s not on the field
WR Nyck Harbor: 21 YPC, 5 TD — primary explosive threat
Run Game
129 yards/game
RB Rahsul Faison: 43 yds/game, 4.8 YPC
QB Sellers: leads team in attempts (127) → run-heavy QB usage
Traditional run game is inefficient; QB run/scramble is primary ground threat
Offensive Summary
South Carolina is a low-efficiency offense with very limited ability to sustain drives. Their offensive line is a major weakness — near the bottom of the SEC in sacks allowed and poor in run-blocking. Harbor is the only consistent explosive-play threat. Sellers can create with his legs, but the offense collapses if forced into long-yardage situations.
→ Clemson Defensive Strategy
Attack
Dominate with 4-man pressure. SC cannot protect the QB; Clemson’s DL can win this game
Load the box on early downs to force 3rd-and-long situations where SC is among the worst in the SEC
Defend
Bracket Nyck Harbor — remove SC’s only true deep-threat
Eliminate explosive verticals — SC cannot drive the length of the field without chunk plays
Maintain rush-lane integrity. Sellers is most dangerous when he escapes; keep him in the pocket and make him read coverage
Edge discipline vs QB run — loading the box must not give up escape lanes
DEFENSE
Team Production
360 yards allowed/game
20 takeaways (T-8 nationally)
Scoring Defense: 23 pts/game
Passing Game
215 pass yards allowed/game
Sacks: 1.9/game (very low)
Pass Efficiency Defense: 126
Run Game
Rush Defense: 145 yds/game
TFL: 5.2/game
Defensive Summary
On the whole, South Carolina is average/below average defensively. However, they survive drives through takeaways. They give up too many explosives and generate very little pass rush, relying on opponent errors instead of consistent stops. Tackling is solid, coverage is inconsistent, and CB2/slot matchups are vulnerable.
AdvertisementAdvertisementAdvertisement→ Clemson Offensive Strategy
Attack
Throw early and often. Yardage and efficiency numbers are mediocre, but explosives allowed are high
Use tempo and spread formations. SC struggles with spacing, communication, and deep-intermediate windows — especially when forced to defend pace
Target CB2/slot. Deep outs, crossers, and double-moves consistently open up vs their coverage structure
Avoid/Defend Against
Ball security is paramount. Turnovers are the defense’s best weapon
Don’t let Dylan Stewart pin his ears back. He’s their one true edge threat — avoid obvious passing downs by maintaining run/pass balance and using quick game
SPECIAL TEAMS
K William Joyce: 29/29 XPs, 80% FG (all misses 40+ yds)
P Mason Love: 46 yards/punt, 42 net — high hang, good field control
Special Teams Summary
Love is a field-position weapon. Joyce is reliable from short but questionable at range.
→ Clemson Special Teams Strategy
Attack
On the edge of FG range, be aggressive on 3rd/4th-and-short — SC is shaky from distance
Defend
Avoid miscues and turnovers. SC lives off sudden-change opportunities
Red Zone Offense: 80% scoring, but low TD rate — a major weakness
Red Zone Defense: 79% — a strength
3rd Down Offense: 32% — another weakness
3rd Down Defense: 40%
Penalties: 59 yds/game
Turnover Margin: +6
Time of Possession: 28:08 (reflects weak run game & poor 3rd downs)
SITUATIONAL METRICS
Situational Summary
South Carolina is highly inconsistent:
Weak 3rd-down offense
Poor red-zone offense
Low time-of-possession
High turnover margin keeps them competitive
They cannot sustain long drives and rely on explosives or takeaways to swing games.
→ Clemson Situational Strategy
Win early downs — force 3rd-and-long where SC collapses
Aggressive red-zone play calling — SC’s RZ defense is good, but their offense struggles badly to match
Use tempo throughout — SC’s defense tires and loses spacing integrity
Protect the ball — prevent SC’s only realistic upset path
FINAL TAKEAWAYS
Where Clemson Should Attack
Passing game vs SC secondary — favorable matchups across the field
DL vs SC OL — Clemson’s biggest advantage
Tempo and spacing — exposes SC’s coverage rules and communication
What Clemson Must Defend
Nyck Harbor deep shots — SC’s only reliable explosive play
Opportunistic turnovers — their defense’s strongest trait
Do not allow Sellers out of the pocket. See the 2024 edition of this game
South Carolina enters this matchup as an inconsistent, turnover-dependent team with clear weaknesses Clemson can exploit on both sides of the ball. Their offense is powered almost entirely by explosive plays from Nyck Harbor and improvisation from QB LaNorris Sellers, but struggles badly to sustain drives behind a leaky offensive line. Defensively, the Gamecocks rely on takeaways to survive, giving up chunk plays and generating little pressure. For Clemson, this game presents a favorable set of matchups—particularly in the trenches and in the passing game—so long as the Tigers protect the football and limit Harbor’s vertical impact.
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